![]() They are however supposed to be far enough from the commoners so as to not get into a fight. The ones on Capital Hill in the Merchants' District are supposed to be hostile, as they would kill any non-Dhorn on sight. Please let me know which Dhorn misbehave in which area.I'm not a big fan of mixing animations with text, so I think I would rather keep the two different variations separate. Putting in the cutscenes was something that I debated with myself over and over, and over and over, and then some more In the end I decided to use them for those scenes only that are completely "repetitive" and otherwise would just consist of randomized dialogue.Hello Trinital, thank you for your feedback. I think lot's of great things could be added!) I love how the Tea Shop / Exotic wares area was moved into a sort of "Japan Town" themed neighborhood. the accesory system is great, the new city design is great. Some of the new areas are really bright or seem unfinished as well.Īll that said though - I Love the changes you've made. It would be better I think if they do the Non-Hostile chase like when they find you opening a locked door. I wouldn't set any Dhorne to Hostile faction.Įven when you hit checkpoints and they find stolen items, running from them causes them to go hostile and killing them causes every Dhorne to go hostile. (Near north side of the map where the barracks is) they even run around killing commoners. You can still do the cutscene you want with a Conversation (in SetCutscene enable left clicking) and allow the player to have both the cutscene and the dialogue.Īlso there are a few bugs with some guards being hostile in Market District. I would heavily encourage to not remove the dialogue / conversations that used to accompany those for purely animations. (0)įor the "lewd" scenes that you've converted over to cutscenes. (1005)Ī_dance_with_rogues_part_1_v2.11.zip - Outdated version of the module. ![]() (2243)Ī_dance_with_rogues_part_1_v2.10.zip - Outdated version of the module. (1335)Ī_dance_with_rogues_part_1_v2.03.zip - Outdated version of the module. (1293)Ī_dance_with_rogues_part_1_v2.02.zip - Outdated version of the module. (1456)Ī_dance_with_rogues_part_1_v2.01.zip - Outdated version of the module. (4698)Ī_dance_with_rogues_part_1_v2.00.zip - Outdated version of the module. (4708)Īdwrhak4.zip - The most recent version of the "hak" files, packs four of four. (12648)Īdwrhak3.zip - The most recent version of the "hak" files, packs three of four. (12997)Īdwrhak2.zip - The most recent version of the "hak" files, packs two of four. (0)Īdwrhak1.zip - The most recent version of the "hak" files, packs one of four. The content published on the site serves only the interests of its authors and not those of 3D printer brands who also wish to control the 3D modeling market.A_dance_with_rogues_part_1_v2.20.zip - The most recent version of the module. ![]() Almost all of the site's revenues are paid back to the platform's makers. Sharing and downloading on Cults3D guarantees that designs remain in makers community hands! And not in the hands of the 3D printing or software giants who own the competing platforms and exploit the designs for their own commercial interests.Ĭults3D is an independent, self-financed site that is not accountable to any investor or brand. WORD OF MOUTH: Invite your friends to come, discover the platform and the magnificent 3D files shared by the community! Here are 4 solutions accessible to all:ĪDVERTISING: Disable your banner blocker (AdBlock, …) and click on our banner ads.ĪFFILIATION: Make your purchases online by clicking on our affiliate links here Amazon.ĭONATE: If you want, you can make a donation via Ko-Fi □. You like Cults and you want to help us continue the adventure independently? Please note that we are a small team of 3 people, therefore it is very simple to support us to maintain the activity and create future developments.
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